Nintendo DS Opera Browser
I just recently picked up a copy of the US release of the Opera browser for the Nintendo DS for “testing purposes”. The testing has been going well!
I know what you’re all thinking.. “But Miker, what does it send?” Here’s your header pr0n you sickos:
GET /blog/ HTTP/1.1
User-Agent: Mozilla/4.0 (compatible; MSIE 6.0; Nitro) Opera 8.50 [en]
Host: www.madgat.com:9090
Accept: text/html, image/png, image/jpeg, image/gif, image/x-xbitmap, */*;q=0.1
Accept-Language: en
Accept-Charset: iso-8859-1, utf-8, utf-16, *;q=0.1
Accept-Encoding: deflate, gzip, x-gzip, identity, *;q=0
Connection: Keep-Alive
And the other major question I could see folks having, how is the Javascript and DOM support? Well the few little prototype.js scripts that I had hanging around from adventures with the Nokia OS browser would seem to indicate that there’s a lot missing. I don’t see the bound AJAX requests making it up to my server at all. There’s something going wrong enough in there that it looks like the request just doesn’t even get generated. I haven’t yet tried hand rolling the request without trying to use prototype though, so the stuff might be there and just not enough like normal Opera to work out of the box with the most basic of the AJAX libs. On the other hand, it does seem that innerHTML() is supported, I was able to rewrite divs and have that reflected in the page no problem.


June 15th, 2007 at 2:09 pm
Is it for sale in the US yet?
June 17th, 2007 at 8:57 am
Yes, this is the US version that I have, purchased through Amazon.
September 24th, 2007 at 11:13 am
I’m developing for the browser platform on DS.
There’s a lot of potential! I have some stuff online (portal, test screens).
Check it out if you have one.