FlashLite Bundling

When we had the Mobile Monday session on FlashLite and SVG one of the questions I had for folks was bundling. If I have users who want to use my app, but don’t currently have FlashLite support on their handset, can I give them an easy to install bundle of FL with my app? The general take was “Sure, I bet Adobe would be interested in getting Flash out there, so if there’s no way to do that I bet they would be interested.” Well apparently that isn’t the case. Marco has been hunting around for a bundling option with no luck.

Personally I think that’s really stupid. I’m sure Adobe is using their weight to go straight after the handset manufacturers and carriers to get clients on the devices. But I think we’ve seen enough junk pushed out into mobile through the virtue of one big company convincing another set of big companies to do something. Can’t we put out a technology and see it propogate because it works and people want to use it? Is the process so broken that the only way it can change it through a tool provider strongarming their way onto the deck?

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One Response to FlashLite Bundling

  1. Unfortunately what it is stupid for us it’s not stupid for big organizations like Adobe.
    I understand Adobe’s business model on Flash Lite, I understand they have to earn on that but I found it very strict and rigid.

    But this is only the thoughts of a poor developers ;)

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